Blast from the Past – 2006

I wanted to post the concepts I created for Crytek for the game Ryse: Son of Rome, but I was told I’m not allowed to show my work to anyone. Since I can’t post any of my new art either, I figured I would continue from my Warhammer post and show some of my older paintings that have …

WotC Concept Push #3

I spent the past three weeks on another concept push at Wizards of the Coast. What that really means is that I was locked in a tiny room with a bunch of other guys drawing stuff and drinking tasty Oregon Chai. There were some old faces and some new ones as well. Well, there was …

WotC Concept Push

The Room I spent the past three weeks locked away in a room with four other guys, huddled over a computer, marinating in warm concept artiness. Occasionally I would glance over at the other guys to see what they were doing, and I was always both impressed and intimidated by their work. These weren’t ordinary …

innistrad

Back in early 2010 I was given the opportunity to travel to the headquarters of WotC to be on their team to concept the entire world of Innistrad. The concept team consisted of Richard Whitters, Steve Prescott, Steven Belledin, and myself. Over the next four weeks I was crammed in a tiny room with Steve …

Skaaaaaven

Fiiiinally. A couple of my Skaven concepts were released in the Warhammer Online: Age of Reckoning 2nd Anniversary video. The first is of a Plague Monk and the second is of a Master Moulder. I think I actually painted the Plague Monk almost 2 years ago, haha. It’s pretty crazy how working in the game …