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Magic: The Gathering Art and Video Tutorial

Balduvian Horde - Iconic Masters
After spending nine weeks working in-house at WotC and Valve, I'm finally getting around to updating my various sites. I haven't posted any Magic art since Ixalan (I didn't even post my Rivals of Ixalan art), so I'm really behind. 
I just added Balduvian Horde, Thorn Elemental, Ihsan's Shade, and Urgoros, the Empty One to my inPRNT gallery.
I also added some new proofs to my store, including Bloodghast (Iconic Masters), Thorn Elemental, Ihsan's Shade, and Fetid Heath (Masters 25). If there are any other prints/proofs you would like me to add, just let me know. […]



Out of the Loop

Valve
I have been a little silent over the past nine months, and I have to apologize for that. There are always rough patches when it comes to posting art due to NDAs. WotC is usually my main illustration client, so I can only post art once the next set has been previewed. Most of my other work is either concept art, which is usually never seen by the public, or illustrations for other products that are hard to track whether or not they have been released to the public.
 
I also just spent the past 9 weeks working in-house for […]



Gumroad Sales for Puerto Rico

Today, September 27th, 2017, Gumroad will donate all proceeds to Unicef for hurricane relief efforts in Puerto Rico.
I will also donate all of my Gumroad sales for the next week, ending on October 4th, 2017. I am extending the donation period until after October 1st, which is when I will release my latest Patreon video on Gumroad. The video will cover various tools and applications I use on a daily basis as part of my workflow. 
If there aren't any videos you are interested in, please consider purchasing Gumroad videos from other artists since Gumroad is donating all proceeds […]



Tomb of Annihilation

The Jungles of Chult
What's better than zombies and dinosaurs? If your answer is a zombie-vomitting dinosaur, then you are correct.
Back in July of 2015 I worked alongside Victor Maury in creating the concepts for Tomb of Annihilation. Typically concept pushes consist of 3-5 artists. This time it was just me and Victor. It was a little intimidating knowing that we needed to concept the whole world, and it is a big world.
Not only did we need to create concepts for the dinosaurs, but we also needed to create concepts for inside and outside of the tomb, the Port City […]



Play for Faye

Play for Faye - Mox Boarding House October 7, 2017
On October 7, 2017 I will be attending the Play for Faye Magic: The Gathering charity event. I will be there from 3:00pm to 9:00pm signing cards, selling prints, proofs, playmats, doing alters, etc. I will also be donating some swag to the event.
As many of you probably know, I  haven't attended very many events after the birth of my kids. I don't have any other events planned for the immediate future, so if you are near Bellevue and would like some signatures or swag (or just want to […]



Ixalan

Ixalan Concept Push Team - Me, Christine Choi, Aleksi Briclot, Chris Rallis, Steve Prescott
Back in January of 2016 I was part of the Ixalan concept push team along with Christine Choi, Aleksi Briclot, Chris Rallis, and Steve Prescott.
Ixalan is a world that brings everything you loved from your childhood to Magic: pirates, dinosaurs, and vampires. Bringing pirates and dinosaurs to Magic was both fun and challenging. I think the hardest part about it was finding a way to stay true to what people love about them. Would our Magic spin be accepted by the public, or would we […]



Valve Concept Push – Artifact

I just returned from spending two weeks at Valve as part of a concept team for their upcoming card game, Artifact. I was joined by Tyler Jacobson and Lake Hurwitz.
This is only the second studio I've worked in-house on a contract basis. I've worked as a full-time employee at other game studios, but working in-house as a freelance artist isn't as common. I think things are shifting in the industry and more freelancers are working on-site for a couple of weeks at a time to flesh out the game.
Ramping up and down is common in game studios, so it […]



Hour of Devastation

Diabolic Edict © Wizards of the Coast
Hello everyone! It's time for another Magic: The Gathering art dump for Hour of Devastation, which was just released yesterday.
I didn't have as many illustrations in Hour of Devastation and I wasn't completely happy with the illustrations I produced. I was on a concept push when I worked on these illustrations, so maybe that's why I didn't get as many. There are some sets that just turn out better than others for some reason. Maybe it was the content or maybe it was the amount of time or stress I had going on with […]



Hall of Heroes – Concept Push

Me, Jonas De Ro, Anna Steinbauer, Titus Lunter, Min Yum
Wizards of the Coast has become my second home. I just returned from another three-week concept push at WotC in Renton, WA. I think this marks my fifteenth concept push, although, three of them were for Dungeons & Dragons. One time I did an emergency concept push that only lasted for two days, but I'm not counting that one.
This time I was joined by Jonas De Ro, Anna Steinbauer, Titus Lunter, and Min Yum. Min Yum you say? Yes I know, Min Yum is like a unicorn. I think […]



Video Review – Wacom 27QHD Touch

Here is my video review of the Wacom 27QHD Touch. You can find the written review here. The written review contains some additional information and links. Please take a look!
I’m giving the 27QHD a 9 out of 10 due to touch not working as well as it should. If touch worked as well as the Companion, it would be pretty near perfect.
★★★★★★★★★☆
Overall: 9 out of 10