Category Archives: Concept Art


Valve Concept Push – Artifact

I just returned from spending two weeks at Valve as part of a concept team for their upcoming card game, Artifact. I was joined by Tyler Jacobson and Lake Hurwitz.
This is only the second studio I've worked in-house on a contract basis. I've worked as a full-time employee at other game studios, but working in-house […]



Hour of Devastation

Diabolic Edict © Wizards of the Coast
Hello everyone! It's time for another Magic: The Gathering art dump for Hour of Devastation, which was just released yesterday.
I didn't have as many illustrations in Hour of Devastation and I wasn't completely happy with the illustrations I produced. I was on a concept push when I […]



Hall of Heroes – Concept Push

Me, Jonas De Ro, Anna Steinbauer, Titus Lunter, Min Yum
Wizards of the Coast has become my second home. I just returned from another three-week concept push at WotC in Renton, WA. I think this marks my fifteenth concept push, although, three of them were for Dungeons & Dragons. One time I did an emergency […]



Amonkhet

Horror of the Broken Lands © Wizards of the Coast
With the prerelease just around the corner, all of my Amonkhet cards have now been previewed. I have a total of seven cards (eight illustrations) in the set, although technically Gideon, Martial Paragon is part of the Planeswalker Deck and not the main set. You […]



Volo’s Guide to Monsters – Concepts

Draegloth concept
A few months ago I posted some of my Yuan-ti concepts I created for Volo's Guide to Monsters. We were given permission to post the rest of the concepts we created during the 3-week long concept push where I was joined by Chris Rahn and Tyler Jacobson. I guess you could refer to us as […]



Kaladesh Previews from PAX

Gonti, Lord of Luxury © Wizards of the Coast
If you've been following Magic: The Gathering at PAX, then you've probably seen a few of my concepts and illustrations for the upcoming set Kaladesh.
Back in 2014 I was brought in as part of a team to help concept the world of Kaladesh for Origins. […]



From the Vault: Mythic Entertainment

The other day I was rummaging through my old hard drives and I found some art I did while I was at Mythic Entertainment.
After the bulk of the concept work had been finished for Warhammer Online: Age of Reckoning, we were given the task to play around with different styles and ideas for new […]



WotC Concept Push – 2015

Day 1 at WotC
I just got back from another 3-week concept push at WotC. Of course I can't tell you what we worked on and unfortunately you probably won't see any of it for another couple of years. Boooooo, I know.
The concept crew this time consisted of Tyler Jacobson, Cynthia Sheppard, Chris Rahn, […]



Blast from the Past – 2006

I wanted to post the concepts I created for Crytek for the game Ryse: Son of Rome, but I was told I'm not allowed to show my work to anyone. Since I can't post any of my new art either, I figured I would continue from my Warhammer post and show some of my older paintings that have […]



Protected: Shadow of Mordor – Concepts

Nazgul concept More than two years ago I created a couple of concepts for the game Shadow of Mordor. At the time I was working on Guardians of Middle-earth by Warner Bros. Games and they asked if I wanted to work on a few concepts for another project they were working on. I didn't know […]