DokiWear CG Art Glove - Black
I just received some new DokiWear gloves and they are pretty nice. You might notice that they look different from the original pair I reviewed. I liked the grey ones before, but I think I like the black ones more.
They also changed the way they fit. The original pair I had was just a sample, and in my review I had mentioned that they were a little loose and I couldn't see how they would work well as a compression glove. The new pair I received, also a medium, fits much better.
DokiWear CG Art Glove - Black
This is the light box I wish I had back in school. The light box I used back at the Academy of Art University was small and about as thick as a brick. The Litup LP3 is extremely thin and has an active area of 16.93x12.2. Plus you have to admit, it looks pretty slick.
As always, you can watch the video review instead of reading the wall of text.
The LP3 light box is just that, it is a light box that is used for tracing drawings. I'm sure photographers and graphic designers have other uses for it, […]
Kolaghan's Command - Dragons of Tarkir © Wizards of the Coast
At PAX East, Wizards of the Coast previewed some of my paintings from Dragons of Tarkir, although I think the entire set has been released online by now.
I only have three cards in Dragons of Tarkir. I actually had to opt out of the second wave of commissions because the deadline was going to be a little too close to the birth of our son. This was the first time I declined Magic work, so I was a little afraid that they might forget about me and not […]
Working with Layers - For Beginners
After speaking with some of my students, I have come up with some new tutorials and additions to the online mentorship.
I've been doing video tutorials for many years now, but lately I haven't been able to produce very many tutorials due to my schedule. Creating a tutorial of an entire illustration takes weeks, sometimes months to produce. Plus I usually don't have the extra time to create personal paintings.
I have decided to start creating some shorter tutorials that are geared more toward beginners. Watching professionals create an entire illustration is […]
Vancouver Convention Center
Over the weekend we attended GP Vancouver. This was my first Canadian GP and only the second time I've been to Canada (I think). The first time was for my sister's wedding in Winnipeg. I hate flying and my wife doesn't like boats, so luckily we were able to drive to Vancouver.
You know you are in Canada when it is 34 degrees outside and people are wearing shorts and t-shirts. I remember one time during GP Albuquerque it was snowing outside and Rob Alexander was walking around in a t-shirt. Crazy!
We were only in Vancouver […]
Day 1 at WotC
I just got back from another 3-week concept push at WotC. Of course I can't tell you what we worked on and unfortunately you probably won't see any of it for another couple of years. Boooooo, I know.
The concept crew this time consisted of Tyler Jacobson, Cynthia Sheppard, Chris Rahn, and Steve Belledin, with additional help from Sam Burley.
I have to say, out of the 5 concept pushes I have been on over the years, this one was probably the hardest. I felt like I was spinning my wheels and I don't feel like I […]
Hey everyone! It's that time of year to talk about my mentorship again. After teaching 5 classes, some changes have been made. Pricing As you can see by the table, the prices have changed. If you sell products, even digital ones, most states require that you charge sales tax. That sales tax is then given to the state. In Washington, I am required to charge 9.6% sales tax on products I sell. I then have to give that 9.6% to the state, I don't get to keep it. If I don't charge people sales tax, I have to pay the […]
Archfiend of Depravity © Wizards of the Coast
Two of my illustrations from Fate Reforged were spoiled the other day, so here they are!
The first card is Archfiend of Depravity. This card was fun, but very tricky. The description called for a demon floating above a pile of dead bodies. Although I have to admit, painting the pile of dead bodies was pretty fun. Not because of the subject matter, but because it allowed me to paint things I don't normally paint, like feet.
It was a good challenge, but now I wonder if the government has me flagged […]
Blood Angels © Games Workshop
Of course, as soon as I post something saying I have nothing new to post, something new comes out.
Several of my Blood Angels were spoiled when Games Workshop started taking pre-orders for the new Codex Blood Angels Sanguinary Guard Edition. It looks like it is out now, so go pick one up before they sell out!
Painting anything from Warhammer 40k is super exciting, so it was great to paint 7 Blood Angels for the new Codex. I also painted a little blank side view of a pauldron so that GW could swap in […]
I wanted to post the concepts I created for Crytek for the game Ryse: Son of Rome, but I was told I'm not allowed to show my work to anyone. Since I can't post any of my new art either, I figured I would continue from my Warhammer post and show some of my older paintings that have never been seen before.
Behold! Paintings from 2006! I would say "there can be only one," but then this would be a very short and boring post.
These were illustrations and concepts I did back in 2006 (I graduated in 2004) for Widescreen Games for […]