A Hunter Must Hunt
Today my Bloodborne painting was released for pre-order from the PlayStation store! If you love Bloodborne or art, or both, please go check it out!
I know there are a lot of people out there that believe playing video games is stupid and a waste of time. For some reason people don't see playing video games as a legitimate hobby and they really don't see it as a viable career choice.
Usually as an illustrator, playing video games is just for reference or market research, or just due to the fact that many illustrators like to play […]
A Hunter Must Hunt
Lost in Translation: The Aidan Edition.
Over the past week we spent our time exploring Tokyo, eating tasty treats, and collecting awesome loot. This was my fourth Japanese GP for Magic: The Gathering, my first being Okayama in 2008. I also attended Pro Tour Nagoya in 2011 and GP Yokohama in 2013. Hopefully they aren't getting tired of me because I love going to Japan.
The GP took place at Big Sight, which is the largest convention center in Japan. Big Sight is definitely the coolest convention center I've ever been to, and it is huge.
As soon as […]
Geralf's Masterpiece - Shadows over Innistrad © Wizards of the Coast
Back in early 2010 I was brought in to help concept the world of Innistrad. Four years later I returned to help concept Shadows over Innistrad. It's very exciting to be a part of creating the look and feel of both blocks. Innistrad was also my very first concept push for Wizards of the Coast, so I think it holds a special place in my heart.
Six years later and now I have been a part of 10 concept pushes, if my math is correct. I'm actually scheduled for another […]
Mindwrack Demon © Wizards of the Coast
Today the Magic: The Gathering Duel Deck Blessed vs. Cursed came out.
There are a few things flying around (heh...flying) the internet about these two images, so I wanted to address them here.
First I'll talk about Mindwrack Demon. As soon as I posted the painting on my Facebook page, a few people commented about how he looks just like the DoTA2 Night Stalker.
I have heard of DoTA but I've never played it and I had no idea what the Night Stalker looked like. I must say, there are a lot of […]
In the past I briefly mentioned doing a few different Kickstarters, so I wanted to give everyone an update. I still plan on doing them, so don't worry!
These days it seems that there are a lot of Kickstarter projects that are being created as an easy cash grab. I realize that creating a successful Kickstarter is incredibly difficult and the logistics of printing and shipping rewards is a huge undertaking. Part of the reason why these Kickstarters are taking longer to launch is because I want to make sure I can handle self-publishing a book and that I'll have […]
Steve Prescott, Me, Aleksi Briclot, Christine Choi, Chris Rallis - Photo by Colin Kawakami
I have returned from another 3-week concept push at Wizards of the Coast. As always, I can't say what I worked on and people probably won't see it for another 2 years or so. The waiting always kills me!
This time I was joined by Aleksi Briclot, Christine Choi, Chris Rallis, and Steve Prescott. Sam Burly and Tyler Jacobson also helped out with the concept push. With seven artists chipping away, we blew through a ton of art. By the third day, the entire wall was […]
Curse of Strahd
Almost exactly one year ago, February 26th, 2015 to be exact, I finished my Curse of Strahd painting. Creating art for a client usually takes a long time before it sees the light of day, but I didn't think it would take this long.
Technically I started this project in November of 2014. The original due date was in December, but with the holidays looming, we decided to push it back until January. Of course when January rolled around, I ended up going to WotC for another concept push. That meant I would only have time to […]
Spatial Contortion - Oath of the Gatewatch © Wizards of the Coast
It probably seems like I hardly post art anymore, which is kind of true. In 2015 most of my work came from Wizards of the Coast, which means it usually takes 3-4 months between each wave of art that I can post.
I've also been doing a lot more concept work for Wizards, which can take years before I'm allowed to show any of it. I'm actually doing another concept push at the end of this month. I think the stuff I'm working on won't actually come out […]
27QHD...look at the size of that thing!
I just spent the last six weeks creating concepts for WotC, three of which were done on-site. During my final week I was able to work on a new 27QHD. I was able to clock 40 hours of testing on the 27QHD, so I feel pretty confident with my review.
I've never actually had the opportunity to work on a large Cintiq like this; the only Cintiq I've worked on is the Companion. I also tried the Huion GT-220, but we all know how that went. It has been over a year and they still […]
A couple of years ago I mentioned that I was in the process of writing a book about the art industry and my career. I've been working on it off and on whenever I have some extra time and I finished most of it earlier this year. I tend to find things to add as the years pass, but I think for now it is pretty much finished.
The book actually started out as a compilation of my blog posts regarding various aspects of the art industry, like pay, working with clients, what the schedule of a freelancer looks like, […]