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	<title>Comments on: Tutorial sneak peek</title>
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	<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/</link>
	<description>A place for art, cookies, and info about the art world.</description>
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		<title>By: emily</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-71</link>
		<dc:creator>emily</dc:creator>
		<pubDate>Thu, 04 Feb 2010 15:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-71</guid>
		<description>Saran-wrapping a Guitar Hero mic to a camera tripod??? How did you even think of that??</description>
		<content:encoded><![CDATA[<p>Saran-wrapping a Guitar Hero mic to a camera tripod??? How did you even think of that??</p>
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	<item>
		<title>By: Nappy Roots Beats</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-48</link>
		<dc:creator>Nappy Roots Beats</dc:creator>
		<pubDate>Sat, 23 Jan 2010 21:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-48</guid>
		<description>The information presented is top notch. I&#039;ve been doing some research on the topic and this post answered several questions.</description>
		<content:encoded><![CDATA[<p>The information presented is top notch. I&#8217;ve been doing some research on the topic and this post answered several questions.</p>
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	<item>
		<title>By: Lu Vazquez</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-44</link>
		<dc:creator>Lu Vazquez</dc:creator>
		<pubDate>Wed, 20 Jan 2010 03:36:35 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-44</guid>
		<description>So you&#039;re out of the closet now, mm?  Just how does Cat feel about this?

Sorry dude...had to go there...lol.  I&#039;m gonna go hide now.</description>
		<content:encoded><![CDATA[<p>So you&#8217;re out of the closet now, mm?  Just how does Cat feel about this?</p>
<p>Sorry dude&#8230;had to go there&#8230;lol.  I&#8217;m gonna go hide now.</p>
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	</item>
	<item>
		<title>By: learn guitar</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-43</link>
		<dc:creator>learn guitar</dc:creator>
		<pubDate>Tue, 19 Jan 2010 07:49:37 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-43</guid>
		<description>I really like this website, the design and the good information. Just thought I would let you know. Thank You for a great overall website.</description>
		<content:encoded><![CDATA[<p>I really like this website, the design and the good information. Just thought I would let you know. Thank You for a great overall website.</p>
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	<item>
		<title>By: Daarken</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-40</link>
		<dc:creator>Daarken</dc:creator>
		<pubDate>Thu, 14 Jan 2010 17:34:55 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-40</guid>
		<description>Archexecutor - That is actually a great idea. The only problem is I can&#039;t really do a tutorial of my Warhammer covers since I didn&#039;t film them when I was painting them. I would need to do a new painting, but I am not sure I have the time right now to paint a huge battle scene as a personal project. It is definitely something worth thinking about in the future though.</description>
		<content:encoded><![CDATA[<p>Archexecutor &#8211; That is actually a great idea. The only problem is I can&#8217;t really do a tutorial of my Warhammer covers since I didn&#8217;t film them when I was painting them. I would need to do a new painting, but I am not sure I have the time right now to paint a huge battle scene as a personal project. It is definitely something worth thinking about in the future though.</p>
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		<title>By: Archexecutor</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-38</link>
		<dc:creator>Archexecutor</dc:creator>
		<pubDate>Thu, 14 Jan 2010 16:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-38</guid>
		<description>On a side note- have you considered doing a tutorial covering the topic of mass battle scenes like the ones you illustrated for the Warhammer Fantasy Roleplay 3rd Edition? I find such scenes to be quite enthralling, however, due to lack of time and skill so far I haven&#039;t been able to pull one off on my own. The general composition isn&#039;t the thing that tackles me, mind you- it&#039;s all the little &quot;extras&quot; in the background, or rather the implications thereof. The biggest problem I have identified about my art is that I still fail to recognize when I&#039;ve put just enough detail into a painting, therefore ending up with an uberdetailed picture in which the details have destroyed all signs of composition, or with frankly barren and desolate pieces. I feel I just can&#039;t yet judge how much detail I can get away with in a painting... 

Well, after having spawned yet another wall of text that went from mass battle scenes to detail management, I&#039;ll be shutting up :)

I&#039;d be extremely grateful if you would consider doing any kind of tutorial regarding the aforementioned topics, though :)</description>
		<content:encoded><![CDATA[<p>On a side note- have you considered doing a tutorial covering the topic of mass battle scenes like the ones you illustrated for the Warhammer Fantasy Roleplay 3rd Edition? I find such scenes to be quite enthralling, however, due to lack of time and skill so far I haven&#8217;t been able to pull one off on my own. The general composition isn&#8217;t the thing that tackles me, mind you- it&#8217;s all the little &#8220;extras&#8221; in the background, or rather the implications thereof. The biggest problem I have identified about my art is that I still fail to recognize when I&#8217;ve put just enough detail into a painting, therefore ending up with an uberdetailed picture in which the details have destroyed all signs of composition, or with frankly barren and desolate pieces. I feel I just can&#8217;t yet judge how much detail I can get away with in a painting&#8230; </p>
<p>Well, after having spawned yet another wall of text that went from mass battle scenes to detail management, I&#8217;ll be shutting up <img src='http://daarken.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;d be extremely grateful if you would consider doing any kind of tutorial regarding the aforementioned topics, though <img src='http://daarken.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Daarken</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-29</link>
		<dc:creator>Daarken</dc:creator>
		<pubDate>Tue, 12 Jan 2010 23:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-29</guid>
		<description>Jessie - Hehe, thank you very much! I actually just bought a real mic, so no more Guitar Hero mic Saran wrapped to a camera tripod!</description>
		<content:encoded><![CDATA[<p>Jessie &#8211; Hehe, thank you very much! I actually just bought a real mic, so no more Guitar Hero mic Saran wrapped to a camera tripod!</p>
]]></content:encoded>
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	<item>
		<title>By: Daarken</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-28</link>
		<dc:creator>Daarken</dc:creator>
		<pubDate>Tue, 12 Jan 2010 23:53:48 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-28</guid>
		<description>Eludor - That is so awesome! I am not sure what to say other than thank you, it means a lot to me :)</description>
		<content:encoded><![CDATA[<p>Eludor &#8211; That is so awesome! I am not sure what to say other than thank you, it means a lot to me <img src='http://daarken.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Eludor</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-27</link>
		<dc:creator>Eludor</dc:creator>
		<pubDate>Mon, 11 Jan 2010 11:00:05 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-27</guid>
		<description>cant wait.
there are so many people like me, its just a shame that just a  handfull are writing comments or say it.

as example, im a game design student and my whole class is watching your work always asking me &quot;is there something new from daarken?&quot;

hope you get more exciting to work on such projects, we love your work :)
(but i think you know that)</description>
		<content:encoded><![CDATA[<p>cant wait.<br />
there are so many people like me, its just a shame that just a  handfull are writing comments or say it.</p>
<p>as example, im a game design student and my whole class is watching your work always asking me &#8220;is there something new from daarken?&#8221;</p>
<p>hope you get more exciting to work on such projects, we love your work <img src='http://daarken.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
(but i think you know that)</p>
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	<item>
		<title>By: Jessie</title>
		<link>http://daarken.com/blog/2010/01/03/tutorial-sneak-peek/comment-page-1/#comment-26</link>
		<dc:creator>Jessie</dc:creator>
		<pubDate>Mon, 11 Jan 2010 04:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://daarken.com/blog/?p=96#comment-26</guid>
		<description>Daarken, your are such a inspirational person, Saran Wrapping A guitar hero mic, and recording in the closet, your amazing, your such a gift the the art community.</description>
		<content:encoded><![CDATA[<p>Daarken, your are such a inspirational person, Saran Wrapping A guitar hero mic, and recording in the closet, your amazing, your such a gift the the art community.</p>
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